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Build a 3D browser game in 24 hours

A developer used Replit's agent to build a 3D browser game entirely in the browser with no local setup.

Time saved
Not reported
Setup time
Not reported
Running cost
Not reported
Cost range
Not reported

Use case overview

A developer used Replit's agent to build a 3D browser game entirely in the browser with no local setup.

Reported experience

  1. What they did

    The developer normally builds 2D HTML5 games with Cocos Creator, Phaser and Construct 3. He used Replit's AI agent, which was free for 24 hours during Replit's 10th anniversary, to attempt a 3D game. Everything ran in the browser with no local setup. The readable part of the article doesn't describe the prompts or the agent's steps.

  2. How it went

    The readable excerpt stops before any results, so it gives no outcome, numbers or shortfalls. The rest of the article is behind Medium's member-only paywall.

  3. Worth knowing

    The 24-hour window came from a free-agent promotion for Replit's anniversary, so check what Replit's agent costs now before planning a similar build.

Example prompts

Try with Replit Agent
Build me a 3D browser game using Three.js where [describe gameplay, e.g. I fly a spaceship through an asteroid field]. Get a playable core loop with controls, a score and a restart option working first, then improve visuals. You're done when I can play it in the preview from start to game over, with no local setup needed.