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Build and test a Mars simulator game

Grok Build wrote the systems for a Mars simulator game, tested it, studied gameplay, fixed bugs and iterated.

Time saved
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Setup time
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Running cost
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Cost range
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Use case overview

Grok Build wrote the systems for a Mars simulator game, tested it, studied gameplay, fixed bugs and iterated.

Reported experience

  1. What they did

    The user gave Grok Build simple prompts to create a Mars simulator game for his nephew. The agent wrote the systems, built and tested the game, studied the gameplay, found and fixed bugs, then kept iterating on its own.

  2. How it went

    It produced a working Mars simulator game.

Example prompts

Try with Grok Bot
Build a simple [Mars colony / other theme] simulator game that runs in the browser. Write the core systems ([resource management, survival, events]), then play-test it yourself, note where it is buggy or dull, fix those problems and repeat for [3] rounds. Stop when it is playable start to finish and give me a short list of what you changed.
Travel & Bookings

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Grok Bot