Reverse-engineer a 1997 PC game and make it run on modern hardware
Claude Code got an old DirectX game running on modern hardware, decompiled much of it, built a headless parallel runner, and now writes full level guides with screenshots.
Per an influencer's tests, Manus built a role-play web game as Google's CEO in about an hour and a match-three puzzle game with tech logos.
Per an influencer's tests, Manus built a role-play web game as Google's CEO in about an hour and a match-three puzzle game with tech logos.
The author had no invitation code, so he relied on tests by the Chinese tech influencer Lanxi. Manus runs each agent in a virtual machine, where it plans steps, writes and runs code, and browses the web. It built a role-play web game as Google's CEO, and a match-three puzzle game using tech company logos.
The Google CEO game took about an hour. The puzzle game first hit download restrictions on third-party sites. Once the requirements were changed, Manus finished it on its own. Manus still struggles with complex tasks, and server outages sometimes interrupted work.
Tasks often take over 30 minutes and sometimes hours. Screen adaptability issues mean you need clear instructions. The source estimates about $2 per task, and access was invite-only at the time.
Build me a playable web game in one HTML page: [game idea, e.g. a role-play where I play as the CEO of a company making big decisions, or a match-three puzzle using [theme] icons]. Include a start screen, scoring or win and lose conditions, and simple visuals. Finish by giving me a live link I can open and play, and tell me how to change the theme.
Claude Code got an old DirectX game running on modern hardware, decompiled much of it, built a headless parallel runner, and now writes full level guides with screenshots.
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