Reverse-engineer a 1997 PC game and make it run on modern hardware
Claude Code got an old DirectX game running on modern hardware, decompiled much of it, built a headless parallel runner, and now writes full level guides with screenshots.
A Hugging Face product head prompted Manus to build a Three.js plane-control game and got an animated 3D browser game.
A Hugging Face product head prompted Manus to build a Three.js plane-control game and got an animated 3D browser game.
Victor Mustar, head of product at Hugging Face, got access to Manus and prompted it to create an animated 3D video game that runs in a web browser, using the Three.js library. The article gives no further detail on the prompt, the steps Manus took, or any manual edits.
Mustar called Manus the most impressive AI tool he had tried. The article gives no technical results, game details, or limitations for this test.
The source is a short news piece about Manus reviews. It doesn't give the prompt, timing or cost, so you'd need Mustar's original X post for specifics.
Build a browser-based 3D game with Three.js where the player controls a [vehicle, e.g. plane] using [keys, e.g. arrow keys or WASD] through [scene, e.g. a landscape with obstacles]. Include smooth animation, a score, and a restart button. Finish when it runs in the browser preview and tell me the controls.
Claude Code got an old DirectX game running on modern hardware, decompiled much of it, built a headless parallel runner, and now writes full level guides with screenshots.
A Manus agent connected to Heurist's mesh ran deep research on US stablecoin adoption in 2026 after one approval step, finishing in two minutes.
Joel Jackson used the Manus agent to convert a spreadsheet directly into a Meta ads account through a native integration.