Reverse-engineer a 1997 PC game and make it run on modern hardware
Claude Code got an old DirectX game running on modern hardware, decompiled much of it, built a headless parallel runner, and now writes full level guides with screenshots.
An X user spent a day working with Manus on Parachain Conquest, a game mapping Polkadot parachains with cross-chain events.
An X user spent a day working with Manus on Parachain Conquest, a game mapping Polkadot parachains with cross-chain events.
The user @nrlartt spent a whole day working with Manus AI on a game concept called Parachain Conquest. The core idea was to map out the parachains in the Polkadot ecosystem and build various events across them. The source is a short entry in a roundup thread. It doesn't say what prompts were used or how the work was split between the person and the agent.
The source describes only a game concept built over one day. It gives no results, numbers, or working prototype, and says nothing about quality or shortcomings.
Help me design a strategy game concept based on [blockchain, topic, or system I care about]. Research the key parts, then write a one-page design doc covering core mechanics, map or board layout, [number] event cards, and win conditions. Finish with a playable prototype outline or simple web mockup I can react to, and list open questions for me.
Claude Code got an old DirectX game running on modern hardware, decompiled much of it, built a headless parallel runner, and now writes full level guides with screenshots.
A Manus agent connected to Heurist's mesh ran deep research on US stablecoin adoption in 2026 after one approval step, finishing in two minutes.
Joel Jackson used the Manus agent to convert a spreadsheet directly into a Meta ads account through a native integration.